The magazine of the Melbourne PC User Group
Sudeki
Mitchell Brien |
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Despite the fact that Sudeki is one out of about only 15 RPGs available for Xbox,
the makers have still succeeded in creating an enjoyable game. Playing the game
puts you into an in-depth, well-animated world with a high amount of diversity.
Plot and character development both grow as you progress to give an enjoyable
gaming experience that is fairly matched to many popular RPG games currently
available.
The game immerses you in a fantasy land of magic and gods, which has been torn
apart by its creator and his twin. You begin controlling Tal, a young, brawny
recruit, fighting for the side of good. Your first mission is your basic "save
the princess" job, which leads to the start of your involvement in something
bigger. As you move through the missions, you gain the control of Ailish, the
reluctant heiress to the Kingdom of Illumina, and a practiced sorceress; Elco,
the prodigal trigger-happy brainiac and scientist-in-residence for the
aforementioned kingdom; and Buki, a fierce warrior with the soul of a tiger.
Inhabiting the realms are hundreds of non player characters to talk to,
along with thousands of evildoers to slice, dice or shoot. Plenty of
side-quests are given to you to complete as you fight for the freedom of
the land, and there are multiple puzzles to challenge your mind while
you're not fighting off the enemy. The game world is massive, and filled to the brim with amazingly detailed
environments and areas to explore.
The system of character development contained within is well laid out, and
the game allows you to personalise your characters and their abilities and
equipment to suit your playing style. .
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Along with this, a simple, straightforward menu structure creates a simple
environment in which to progress. Four game character play and their
complementary abilities are an excellent touch and as your characters grow and
develop, they learn skills that add to the enjoyment of battles and exploring
the game world.
Conversely, once all four characters are under your control, a certain amount of
lag and a severe increase to already fairly long load times occurs. Also, there
was a large gap between many save points, which means having to repeat very
large sections if all the characters die.
A simple player interface system means it is easy to pick up and play the game
without much instruction, although reading the manual is advisable for some of
the more complex parts of the game. The depth and complexity of the game means
that a demo version is worthless for judging how good the game actually is.
While the loading times were occasionally a little too long, they were
definitely worth the wait to see the stunning and detailed graphics that filled
the game world. The animation was slightly too cartoon-like for what appears to
be its target audience, given the amount of violence in the first few sections
of the game. Overall, the good definitely outweighed the bad and I would have to
suggest this game to any Xbox owners who are missing out on some of those good
old Japanese RPGs.
Currently available for Xbox.
Retails at approx. $65
Rated M15+
About the Author
Mitchell is currently in year 10 at Melbourne High School. He enjoys anime,
programming, gaming and the subtle randomness of British humour. He hopes to
pursue a career in graphic design or game programming or in journalism.
Reprinted from the October 2004 issue of PC Update, the magazine of Melbourne PC User Group, Australia
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